Friday, July 26, 2013

All About Everything - Week Of July 23, 2013

Today's Topic: The Mansion Of Happiness



From Wikipedia, the free encyclopedia:

The Mansion of Happiness: An Instructive Moral and Entertaining Amusement is a children's board game inspired by Christian morality. Players race about a sixty-six space spiral track depicting virtues and vices with their goal being The Mansion of Happiness at track's end. Instructions upon virtue spaces advance players toward the goal while those upon vice spaces force them to retreat.

The Mansion Of Happiness was designed by George Fox, a children's author and game designer in England. W. & S. B. Ives published the game in the United States in Salem, Massachusetts on November 24, 1843.

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The Mansion of Happiness is a roll-and-move track board game, and, typical of such games, the object is to be the first player to reach the goal at the end of the board's track, here called The Mansion of Happiness (Heaven). Centrally located on the board, the goal pictures happy men and women making music and dancing before a house and garden. To reach The Mansion of Happiness, the player spins a teetotum and races around a sixty-six space spiral track depicting various virtues and vices.

Instructions upon spaces depicting virtues move the player closer to The Mansion of Happiness while spaces depicting vices send the player back to the pillory, the House of Correction, or prison, and thus, further from The Mansion of Happiness. Sabbath-breakers are sent to the whipping post. The vice of Pride sends a player back to Humility, and the vice of Idleness to Poverty.

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Sounds like a blast! :-D

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